Google

Search Full Version Softwares, TV Serious, Movies, Games, Music, Ebooks, Porn

Wednesday, August 22, 2007

hackcultures

Like most cultures without a money economy, hackerdom runs on reputation. You're trying to solve interesting problems, but how interesting they are, and whether your solutions are really good, is something that only your technical peers or superiors are normally equipped to judge.
Accordingly, when you play the hacker game, you learn to keep score primarily by what other hackers think of your skill (this is why you aren't really a hacker until other hackers consistently call you one). This fact is obscured by the image of hacking as solitary work; also by a hacker-cultural taboo (gradually decaying since the late 1990s but still potent) against admitting that ego or external validation are involved in one's motivation at all.
Specifically, hackerdom is what anthropologists call a gift culture. You gain status and reputation in it not by dominating other people, nor by being beautiful, nor by having things other people want, but rather by giving things away. Specifically, by giving away your time, your creativity, and the results of your skill.
There are basically five kinds of things you can do to be respected by hackers:

Learn how to use the World Wide Web and write HTML.


Most of the things the hacker culture has built do their work out of sight, helping run factories and offices and universities without any obvious impact on how non-hackers live. The Web is the one big exception, the huge shiny hacker toy that even politicians admit has changed the world. For this reason alone (and a lot of other good ones as well) you need to learn how to work the Web.
This doesn't just mean learning how to drive a browser (anyone can do that), but learning how to write HTML, the Web's markup language. If you don't know how to program, writing HTML will teach you some mental habits that will help you learn. So build a home page. Try to stick to XHTML, which is a cleaner language than classic HTML. (There are good beginner tutorials on the Web; here's one.)
But just having a home page isn't anywhere near good enough to make you a hacker. The Web is full of home pages. Most of them are pointless, zero-content sludge — very snazzy-looking sludge, mind you, but sludge all the same (for more on this see The HTML Hell Page).
To be worthwhile, your page must have content — it must be interesting and/or useful to other hackers. And that brings us to the

Get one of the open-source Unixes and learn to use and run it.

I'll assume you have a personal computer or can get access to one. (Take a moment to appreciate how much that means. The hacker culture originally evolved back when computers were so expensive that individuals could not own them.) The single most important step any newbie can take toward acquiring hacker skills is to get a copy of Linux or one of the BSD-Unixes or OpenSolaris, install it on a personal machine, and run it.
Yes, there are other operating systems in the world besides Unix. But they're distributed in binary — you can't read the code, and you can't modify it. Trying to learn to hack on a Microsoft Windows machine or under any other closed-source system is like trying to learn to dance while wearing a body cast.
Under Mac OS X it's possible, but only part of the system is open source — you're likely to hit a lot of walls, and you have to be careful not to develop the bad habit of depending on Apple's proprietary code. If you concentrate on the Unix under the hood you can learn some useful things.
Unix is the operating system of the Internet. While you can learn to use the Internet without knowing Unix, you can't be an Internet hacker without understanding Unix. For this reason, the hacker culture today is pretty strongly Unix-centered. (This wasn't always true, and some old-time hackers still aren't happy about it, but the symbiosis between Unix and the Internet has become strong enough that even Microsoft's muscle doesn't seem able to seriously dent it.)
So, bring up a Unix — I like Linux myself but there are other ways (and yes, you can run both Linux and Microsoft Windows on the same machine). Learn it. Run it. Tinker with it. Talk to the Internet with it. Read the code. Modify the code. You'll get better programming tools (including C, LISP, Python, and Perl) than any Microsoft operating system can dream of hosting, you'll have fun, and you'll soak up more knowledge than you realize you're learning until you look back on it as a master hacker.
For more about learning Unix, see The Loginataka. You might also want to have a look at The Art Of Unix Programming.
To get your hands on a Linux, see the Linux Online! site; you can download from there or (better idea) find a local Linux user group to help you with installation. From a new user's point of view, all Linux distributions are pretty much equivalent.
A good way to dip your toes in the water is to boot up what Linux fans call a live CD, a distribution that runs entirely off a CD without having to modify your hard disk. This will be slow, because CDs are slow, but it's a way to get a look at the possibilities without having to do anything drastic.
You can find BSD Unix help and resources at www.bsd.org.
I have written a primer on the basics of Unix and the Internet.
(Note: I don't really recommend installing either Linux or BSD as a solo project if you're a newbie. For Linux, find a local Linux user's group and ask for help.)

Learn how to program.

This, of course, is the fundamental hacking skill. If you don't know any computer languages, I recommend starting with Python. It is cleanly designed, well documented, and relatively kind to beginners. Despite being a good first language, it is not just a toy; it is very powerful and flexible and well suited for large projects. I have written a more detailed evaluation of Python. Good tutorials are available at the Python web site.
Java is also a good language for learning to program in. It is more difficult than Python, but produces faster code than Python. I think it makes an excellent second language. (There used to be a problem with Java because it was proprietary, but Sun is remedying that and the difficuties should entirely vanish with the final code drop in early 2007.)
But be aware that you won't reach the skill level of a hacker or even merely a programmer if you only know one or two languages — you need to learn how to think about programming problems in a general way, independent of any one language. To be a real hacker, you need to get to the point where you can learn a new language in days by relating what's in the manual to what you already know. This means you should learn several very different languages.
If you get into serious programming, you will have to learn C, the core language of Unix. C++ is very closely related to C; if you know one, learning the other will not be difficult. Neither language is a good one to try learning as your first, however. And, actually, the more you can avoid programming in C the more productive you will be.
C is very efficient, and very sparing of your machine's resources. Unfortunately, C gets that efficiency by requiring you to do a lot of low-level management of resources (like memory) by hand. All that low-level code is complex and bug-prone, and will soak up huge amounts of your time on debugging. With today's machines as powerful as they are, this is usually a bad tradeoff — it's smarter to use a language that uses the machine's time less efficiently, but your time much more efficiently. Thus, Python.
Other languages of particular importance to hackers include Perl and LISP. Perl is worth learning for practical reasons; it's very widely used for active web pages and system administration, so that even if you never write Perl you should learn to read it. Many people use Perl in the way I suggest you should use Python, to avoid C programming on jobs that don't require C's machine efficiency. You will need to be able to understand their code.
LISP is worth learning for a different reason — the profound enlightenment experience you will have when you finally get it. That experience will make you a better programmer for the rest of your days, even if you never actually use LISP itself a lot. (You can get some beginning experience with LISP fairly easily by writing and modifying editing modes for the Emacs text editor, or Script-Fu plugins for the GIMP.)
It's best, actually, to learn all five of Python, C/C++, Java, Perl, and LISP. Besides being the most important hacking languages, they represent very different approaches to programming, and each will educate you in valuable ways.
I can't give complete instructions on how to learn to program here — it's a complex skill. But I can tell you that books and courses won't do it (many, maybe most of the best hackers are self-taught). You can learn language features — bits of knowledge — from books, but the mind-set that makes that knowledge into living skill can be learned only by practice and apprenticeship. What will do it is (a) reading code and (b) writing code.
Peter Norvig, who is one of Google's top hackers and the co-author of the most widely used textbook on AI, has written an excellent essay called Teach Yourself Programming in Ten Years. His "recipe for programming success" is worth careful attention.
Learning to program is like learning to write good natural language. The best way to do it is to read some stuff written by masters of the form, write some things yourself, read a lot more, write a little more, read a lot more, write some more ... and repeat until your writing begins to develop the kind of strength and economy you see in your models.
Finding good code to read used to be hard, because there were few large programs available in source for fledgeling hackers to read and tinker with. This has changed dramatically; open-source software, programming tools, and operating systems (all built by hackers) are now widely available. Which brings me neatly to our next topic...

Basic Hacking Skills

The hacker attitude is vital, but skills are even more vital. Attitude is no substitute for competence, and there's a certain basic toolkit of skills which you have to have before any hacker will dream of calling you one.
This toolkit changes slowly over time as technology creates new skills and makes old ones obsolete. For example, it used to include programming in machine language, and didn't until recently involve HTML. But right now it pretty clearly includes the following:

Attitude is no substitute for competence.

To be a hacker, you have to develop some of these attitudes. But copping an attitude alone won't make you a hacker, any more than it will make you a champion athlete or a rock star. Becoming a hacker will take intelligence, practice, dedication, and hard work.
Therefore, you have to learn to distrust attitude and respect competence of every kind. Hackers won't let posers waste their time, but they worship competence — especially competence at hacking, but competence at anything is valued. Competence at demanding skills that few can master is especially good, and competence at demanding skills that involve mental acuteness, craft, and concentration is best.
If you revere competence, you'll enjoy developing it in yourself — the hard work and dedication will become a kind of intense play rather than drudgery. That attitude is vital to becoming a hacker.

Freedom is good.

Hackers are naturally anti-authoritarian. Anyone who can give you orders can stop you from solving whatever problem you're being fascinated by — and, given the way authoritarian minds work, will generally find some appallingly stupid reason to do so. So the authoritarian attitude has to be fought wherever you find it, lest it smother you and other hackers.

(This isn't the same as fighting all authority. Children need to be guided and criminals restrained. A hacker may agree to accept some kinds of authority in order to get something he wants more than the time he spends following orders. But that's a limited, conscious bargain; the kind of personal surrender authoritarians want is not on offer.)

Authoritarians thrive on censorship and secrecy. And they distrust voluntary cooperation and information-sharing — they only like ‘cooperation’ that they control. So to behave like a hacker, you have to develop an instinctive hostility to censorship, secrecy, and the use of force or deception to compel responsible adults. And you have to be willing to act on that belief.

Boredom and drudgery are evil

Hackers (and creative people in general) should never be bored or have to drudge at stupid repetitive work, because when this happens it means they aren't doing what only they can do — solve new problems. This wastefulness hurts everybody. Therefore boredom and drudgery are not just unpleasant but actually evil.
To behave like a hacker, you have to believe this enough to want to automate away the boring bits as much as possible, not just for yourself but for everybody else (especially other hackers).
(There is one apparent exception to this. Hackers will sometimes do things that may seem repetitive or boring to an observer as a mind-clearing exercise, or in order to acquire a skill or have some particular kind of experience you can't have otherwise. But this is by choice — nobody who can think should ever be forced into a situation that bores them.)

No problem should ever have to be solved twice.

Creative brains are a valuable, limited resource. They shouldn't be wasted on re-inventing the wheel when there are so many fascinating new problems waiting out there.
To behave like a hacker, you have to believe that the thinking time of other hackers is precious — so much so that it's almost a moral duty for you to share information, solve problems and then give the solutions away just so other hackers can solve new problems instead of having to perpetually re-address old ones.
Note, however, that "No problem should ever have to be solved twice." does not imply that you have to consider all existing solutions sacred, or that there is only one right solution to any given problem. Often, we learn a lot about the problem that we didn't know before by studying the first cut at a solution. It's OK, and often necessary, to decide that we can do better. What's not OK is artificial technical, legal, or institutional barriers (like closed-source code) that prevent a good solution from being re-used and force people to re-invent wheels.
(You don't have to believe that you're obligated to give all your creative product away, though the hackers that do are the ones that get most respect from other hackers. It's consistent with hacker values to sell enough of it to keep you in food and rent and computers. It's fine to use your hacking skills to support a family or even get rich, as long as you don't forget your loyalty to your art and your fellow hackers while doing it.)

The world is full of fascinating problems waiting to be solved.

Being a hacker is lots of fun, but it's a kind of fun that takes lots of effort. The effort takes motivation. Successful athletes get their motivation from a kind of physical delight in making their bodies perform, in pushing themselves past their own physical limits. Similarly, to be a hacker you have to get a basic thrill from solving problems, sharpening your skills, and exercising your intelligence.
If you aren't the kind of person that feels this way naturally, you'll need to become one in order to make it as a hacker. Otherwise you'll find your hacking energy is sapped by distractions like sex, money, and social approval.
(You also have to develop a kind of faith in your own learning capacity — a belief that even though you may not know all of what you need to solve a problem, if you tackle just a piece of it and learn from that, you'll learn enough to solve the next piece — and so on, until you're done.)

The Hacker Attitude

Hackers solve problems and build things, and they believe in freedom and voluntary mutual help. To be accepted as a hacker, you have to behave as though you have this kind of attitude yourself. And to behave as though you have the attitude, you have to really believe the attitude.
But if you think of cultivating hacker attitudes as just a way to gain acceptance in the culture, you'll miss the point. Becoming the kind of person who believes these things is important for you — for helping you learn and keeping you motivated. As with all creative arts, the most effective way to become a master is to imitate the mind-set of masters — not just intellectually but emotionally as well.
Or, as the following modern Zen poem has it:
To follow the path: look to the master, follow the master, walk with the master, see through the master, become the master.
So, if you want to be a hacker, repeat the following things until you believe them:

What Is a Hacker?

The Jargon File contains a bunch of definitions of the term ‘hacker’, most having to do with technical adeptness and a delight in solving problems and overcoming limits. If you want to know how to become a hacker, though, only two are really relevant.
There is a community, a shared culture, of expert programmers and networking wizards that traces its history back through decades to the first time-sharing minicomputers and the earliest ARPAnet experiments. The members of this culture originated the term ‘hacker’. Hackers built the Internet. Hackers made the Unix operating system what it is today. Hackers run Usenet. Hackers make the World Wide Web work. If you are part of this culture, if you have contributed to it and other people in it know who you are and call you a hacker, you're a hacker.
The hacker mind-set is not confined to this software-hacker culture. There are people who apply the hacker attitude to other things, like electronics or music — actually, you can find it at the highest levels of any science or art. Software hackers recognize these kindred spirits elsewhere and may call them ‘hackers’ too — and some claim that the hacker nature is really independent of the particular medium the hacker works in. But in the rest of this document we will focus on the skills and attitudes of software hackers, and the traditions of the shared culture that originated the term ‘hacker’.
There is another group of people who loudly call themselves hackers, but aren't. These are people (mainly adolescent males) who get a kick out of breaking into computers and phreaking the phone system. Real hackers call these people ‘crackers’ and want nothing to do with them. Real hackers mostly think crackers are lazy, irresponsible, and not very bright, and object that being able to break security doesn't make you a hacker any more than being able to hotwire cars makes you an automotive engineer. Unfortunately, many journalists and writers have been fooled into using the word ‘hacker’ to describe crackers; this irritates real hackers no end.
The basic difference is this: hackers build things, crackers break them.
If you want to be a hacker, keep reading. If you want to be a cracker, go read the alt.2600 newsgroup and get ready to do five to ten in the slammer after finding out you aren't as smart as you think you are. And that's all I'm going to say about crackers.